Tag Archive: Rose Tyler


Return to Rose

It’s a weird old world sometimes. You watch something and really have your doubts; but, returning to it later, you find you view the whole thing in another light.

I watched ‘Rose’ this morning, the first Christopher Eccleston story and the introduction of The Doctor to a whole new generation. The story combines elements to satisfy both newcomers and fans alike, pitting The Doctor against an old foe, the Autons and the Nestene Consciousness.

When I watched it originally, I may have fixated on the false Mickey too much as a bad part of the story… but, I’m not seeing that anymore. ‘Rose’ contains all the essential elements to get everyone onboard, introducing the time travelling alien Doctor who appears to be seen all the way across Earth’s history, who has changed his appearance over time and might well be immortal. Rose herself encounters The Doctor, enters the TARDIS and learns a little about what it is to be a Time Lord, sensing the Turn of the Universe (or at least the movement of the world beneath his feet).

The quirky performance of Chris blends perfectly with the notion that what we see here happens to be a newly regenerated Doctor. Inspecting his big ears, he seems fairly satisfied with the transformation. He slips between excitement, sadness, inane grins and sharp rebukes at almost a moments notice.

The Auton Mickey actually isn’t as bad as I recalled, and in truth his appearance and odd speech likely lean towards getting all the kids onboard that this is not the Mickey we met early. You need to prepare the kids for decapitation by establishing the inhumanity of this plastic Mickey clone.

I remain sad that Clive didn’t survive the episode. In a way, he created the very theories of doom following the wake of the Doctor that led to his own demise. Shot by an Auton, Clive is no more – but his wife obviously knew a little about his theories on the Doctor and he clearly had other visitors. LINDA would come after him, intent on getting close to The Doctor; but, it would seem others hold a similar fascination.

Combine the flash effects of the Nestene Consciousness with a fast paced script and some snazzy, upbeat music – and you have an ideal point to jumpstart the series. Like Rose, we find ourselves wanting to get in the TARDIS at the end and follow him on to his next adventure.

At the same time, I really watched the episode to get into the Auton/Nestene mindset in preparation for playing the Doctor Who: Adventures in Space and Time RPG scenario ‘Arrowdown’ tomorrow (hopefully). Basically, Auton equals undead – faceless, shambling foes who can run like Rage-infected zombies if you really need them too. In the store, Rose backed off from stumbling Auton shamblers, while after the Doctor arrived suddenly they could run down corridors at quite a pace. It seemed to me that when the Nestene exerted control, the Autons ‘warmed up’ gathering pace over a short period (half a minutes or so). In the same way, when the Nestene connection died, the Autons continued for a moment, then became confused and bewildered, before finally freezing back into mannequins.

Perhaps, in game terms, Autons can spend a Story Point to cancel their Slow Trait for a short period of time. In addition, when the Nestene exerts or loses control, the Autons warm up or freeze over a period of 30 seconds.

Anyway, re-watching ‘Rose’ worked out as an all-round experience. I’m looking forward to watching (and gaming) some more.

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The Next World

…or “I Was Sarah Jane Smith for a Day”.

Just back from an enjoyable day at Game 2008, at the Armitage Centre in Fallowfield, Manchester. Aside from some meandering around trade stalls, I played a 5 hour demo of the new Doctor Who role-playing game, from Cubicle 7. While Cubicle 7 has delayed release of the game until early next year – due to impending changes in the publication style guide incoming from the BBC – I got a chance to have an early taster, despite missing out on the chance to playtest the game earlier this year (not that I’m grumpy about that at all… no siree!).

The Gamemaster, Steve Lyons, has a fair old pedigree in writing for Doctor Who in the ‘extended universe’ of spin-off novels and audio dramas. Here, Steve ran a fairly simple, but engaging, demo game that had all the hallmarks of Who. I played Sarah Jane Smith in the midst of companions that made this feel very much like a Christmas Special (with Martha, Rose, Captain Jack and Mickey along for the ride).

Arriving on a seemingly primitive world populated only by men, it rapidly became clear this idyllic snatch of paradise had something rotten hidden just under the surface. When the ‘priests’ arrived in silver robes with silver helmets sporting a familiar extended crossbar over the top, it didn’t take long to realize we might spend the rest of the episode running away from enemies too tough and oblivious to harm for a stand-up fight. In the end, we managed to save the day, Sarah Jane only screamed once, and only Jack died (for a little while). Steve told us that we had arrived at a solution not far adrift from his last demo session – neither of which he had accounted for in the writing of the adventure. Sounds like it might be time to add a few extra notes and a sidebar or two.

The system seemed simple enough, with a simple mechanism of Attribute + Skill + 2d6 versus Difficulty Number. Despite Steve saying the design leaned away from too many die rolls, we did seem to roll an awful lot of the little plastic cubes. The mechanic that allowed heroism, lucky escapes and fortuitous McGuffins also came under scrutiny. The Story Points allowed you to use useful gadgets (like Sonic Screwdrivers and Vortex Manipulators), roll extra dice, or force a simple success – but the sheer number of points available from the outset for most characters might have made it a little too easy. Mickey, the resident ‘Red Shirt’ in all confrontations with the silver nemesis, got through more than a dozen Story Points in the whole session and still hadn’t run out by the end.

Anyway… I look forward to seeing the game released next year, and will pick up a copy I’m sure. Maybe I could write an adventure of my own?

Crikey! Russell T sure knows how to have a good time. Seriously good episode from a fanboy point of view. Can you really fault it? The Doctor, Sarah Jane, Torchwood… even Harriet Jones makes a heroic return as the core of the resistance, the head of the Doctor’s Army.

The episode made sly references to the past and Bernard Cribbins did make a connection – as they make reference to moving planets and the Doctor comments that someone has tried to move the Earth before. In Daleks – Invasion Earth 2150 AD, the Daleks attempt to move the Earth by dropping a bomb into the planet’s core – and The Doctor, his granddaughter, his niece, and a policeman, Tom Campbell (Cribbins), do everything in their power to ultimately defeat the maniac pepperpots.

I knew that Dave Ross was returning long before the start of the series, though I had hoped for one or two other surprises (like a return visit from a previous Doctor). The make-up was absolutely fabulous – incredibly realistic and deliciously creepy. The whole business that he chose to recreate the Dalek from his own body, making them of pure (if mutated) Kaled stock, fits into the whole Nazi slant and eugenics. The Cult of Skaro showed the same self-sacrifice for the survival of the Dalek race, cannibalizing their own armour – and Dave takes it a step further.

So, regenerating, huh? What is that all about? Given the general consensus that David had agreed to do the Christmas Special and the extended one-off episodes next year, what the heck is going to happen there?

Funny that 18 months ago to the day, The Sun reported that David would be leaving the show and started guessing who might replace him…

While I won’t yet write-up my overall view of ‘Turn Left’ (because I still have a lot of catching up to do), I enjoyed the nod at continuity when the Doctor referred to the beetle as one of the Trickster’s lot. The Trickster was the excellent villain from the ‘Sarah Jane Adventures’ episode ‘Whatever Happened to Sarah Jane?’ – and given the return of the Sonic Lipstick wielding journalist in the next two episodes, this made for a great touch.

In respect of the next two episodes, I can only imagine a hoard of fans will probably be truly spent for the Summer – exhausted with the exertion of almost two hours of copious fan-w**king. The Doctor, Donna, Martha, Rose, Captain Jack, Ianto Jones, Gwen Cooper, Sarah Jane, Luke, the Daleks and Dave… it beggars belief. On top of that, I could have sworn one of the Daleks in the trailer (the red one) looked like the style faced by the alternate first Doctor in the cinematic movies in which Bernard Cribbins played a part… another superlative fan pleaser if it’s true.

Temporal Malfunction

It occured to me that the whole business of time radiation seems a bit… rum. I can forgive the whole business with the Dalek in the first season. The principle that the Dalek’s harnessed temporal technologies to power their regenerative and functional systems – faced with a time travelling enemy – seems to make sense. Technological advancement and war have always walked hand-in-hand, bringing some incredible (and innocuous) new gadgets from the likes of the World Wars of the 20th Century. So, when Rose touched the Dalek in the Van Staten’s museum, the technology embedded within the alien battle armour extrapolated essential energies from the temporal radiation in her touch to trigger regenerative systems.

However, the finale of the 2nd season of ‘the New Doctor Who’ saw the Dalek’s harness temporal energy from a random time traveller to interact with non-Dalek technology. Heck… I can’t be bothered to beat around the bush – Time Lord technology. Now, why would the Time Lords create something that could be activated by the touch of any time traveller? Or did the activation depend on the touch of someone exposed to the unique radiation signature of travel in a TARDIS? (suggesting that a Time Agent, like Captain Jack, pre-Doctor, would not have been able to provide the necessary temporal radiation signature). If the lock possessed a more general acceptance criteria for temporal radiation, then surely the Daleks could have opened it… as they must have travelled through time (and the Void) to get to Earth in 2007. I’m sure I won’t get an answer, but I’ve pondered it and had to set it down somewhere.

Doomsday: First Glance

Wow! Just wow! I think it’s taken me a couple of days to assimilate that final episode. Doomsday was stand-out Who. From the revelation of the Genesis Arc; through the witty interchange between the Cybermen and the Daleks; to the solid, emotion-packed performances of the main actors. And that music – the baritone chanting heralding the Daleks; and the haunting theme backing the final moments between Rose and the Doctor. Just wow!

New Earth: First Glance

boe.jpgThe new series of Doctor Who started last night with the episode New Earth. It isn’t a spoiler at all to note that this episode features the return of Lady Cassandra (the stretched piece of skin representing the last of pure blooded Humanity in the year 5,000,000) and The Face of Boe, providing a comforting link into the previous series for fans… but providing enough exposition to allow for anyone who only just started watching.

New Earth (the name of the planet) provides a home for an hospital where the resident felinesque nuns provide incredible cures for every disease. The Doctor provides a clue that something’s amiss when he highlights a certain disease – that causes petrification – won’t have a cure for another thousand years… and yet, moments later the patient has undergone a miraculous return to full health.

Both Rose and the Doctor have plenty of moments for camp acting, perhaps the only thing that might put a newcomer off. The story demands some thoroughly out-of-character moments that might leave many viewers reeling; not out of confusion, but out of an uneasy sensation that we’ve returned to the slightly uncomfortable moments at the start of the Colin Baker and Sylvester McCoy regenerations, when somehow the script made the Doctor a blithering idiot or an outright clown for no reason at all. You might wander whether the instability of regeneration actually amounts to nothing more than an excuse for an odd script.

Otherwise, a good story with some entertaining and engaging moments, a little rushed (rather like the Auton story of the last Doctor). The special effects work sometimes (great landscapes, huge rooms), sometimes don’t (you’ll know when you see them).

Also, I could swear at one point they reuse the set from the when the Ninth Doctor met the Nestene Consciousness to provide a backdrop to the intensive care unit of New Earth.

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